destroyDeviceObject

destroyDeviceObject#

stdgpu: stdgpu::unordered_map::destroyDeviceObject
stdgpu Latest
Efficient STL-like Data Structures on the GPU

◆ destroyDeviceObject() [2/2]

template<typename Key , typename T , typename Hash = hash<Key>, typename KeyEqual = equal_to<Key>, typename Allocator = safe_device_allocator<pair<const Key, T>>>
static void stdgpu::unordered_map< Key, T, Hash, KeyEqual, Allocator >::destroyDeviceObject ( unordered_map< Key, T, Hash, KeyEqual, Allocator > &  device_object)
static

Destroys the given object of this class on the GPU (device)

Parameters
[in]device_objectThe object allocated on the GPU (device)