stdgpu: stdgpu::deque::createDeviceObject
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Efficient STL-like Data Structures on the GPU
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◆ createDeviceObject() [1/2]
template<typename T , typename Allocator = safe_device_allocator<T>>
static deque< T, Allocator > stdgpu::deque< T, Allocator >::createDeviceObject |
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const index_t & |
capacity, |
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const Allocator & |
allocator = Allocator() |
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static |
Creates an object of this class on the GPU (device)
- Parameters
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[in] | capacity | The capacity of the object |
[in] | allocator | The allocator instance to use |
- Returns
- A newly created object of this class allocated on the GPU (device)
- Precondition
- capacity > 0
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