destroyDeviceObject

destroyDeviceObject#

stdgpu: stdgpu::deque::destroyDeviceObject
stdgpu Latest
Efficient STL-like Data Structures on the GPU

◆ destroyDeviceObject() [1/2]

template<typename T , typename Allocator = safe_device_allocator<T>>
static void stdgpu::deque< T, Allocator >::destroyDeviceObject ( deque< T, Allocator > &  device_object)
static

Destroys the given object of this class on the GPU (device)

Parameters
[in]device_objectThe object allocated on the GPU (device)