erase#
stdgpu Latest
Efficient STL-like Data Structures on the GPU
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◆ erase() [3/3]
template<typename Key , typename Hash = hash<Key>, typename KeyEqual = equal_to<Key>, typename Allocator = safe_device_allocator<Key>>
template<typename KeyIterator , STDGPU_DETAIL_OVERLOAD_IF(detail::is_iterator_v< KeyIterator >) >
Deletes the values with the given range of keys from the container.
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