valid#
stdgpu Latest
Efficient STL-like Data Structures on the GPU
|
◆ valid() [2/2]
template<typename Key , typename Hash = hash<Key>, typename KeyEqual = equal_to<Key>, typename Allocator = safe_device_allocator<Key>>
template<typename ExecutionPolicy , STDGPU_DETAIL_OVERLOAD_IF(is_execution_policy_v< remove_cvref_t< ExecutionPolicy > >) >
Checks if the object is valid.
|
Generated by 1.9.6